To my ears there seems to be a difference, maybe I'm imagining it, or maybe, and this is just a theory, is that the string starts oscillating at a a different point. How would harmonics of an existing sound be created ? For natural harmonics (such as 12th fret), at a pinch, a high octave range with the low end removed may suffice, but to my ears there sounds to be other properties on false harmonics ![]() ![]() But it would need to be established how many cents +/- would a guitar string be moving (and this would vary on a per-track basis), and more importantly what type of waveform pattern would best emulate what happens when playing vibrato on a real guitar ? Something I haven't been able to nail, but this would be pitch wheel related also. I feel that setting up pitch wheel automation is sufficient for this, and knowing when to 'slide' and when to introduce the next MIDI note attack. And examples are welcome.įirst I guess we need to break down some of the elements that are inherent to electric guitar Some feedback from other Reasoner's would be much appreciated. The thing is though, I have heard the occasional electronic music track where it has been achieved quite well. There are a few patches that I've worked further on that make a good start, but there are nuances beyond simply the sound of a clean note that still render it unconvincing. Try as I might, I have never been able to get a decent electric guitar sound out of Reason.
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